Build instructions to run Fallout 2 natively on Pi:
Make sure you are in your user directory in terminal. You will default there upon opening lxterminal:
The falltergeist file that is built will be your executable. Make sure you master.dat, critter.dat and Patch000.dat files if you actually patched it from your Fallout 2 in the same directory as falltergeist. You are ready to play.
This may not be an optimised build as I did not study all build options. I simply threw this together quickly, but it works correctly. I will study those later to make a better build and post a new thread when done. I have several things to get done around the house though. This will get you started playing though. (-; You can make another directory called Fallout 2 and move your Falltergeist executable and the submodules folder there to play. You don't need the Cmake or Make files for the sake of playing as they are only used to build the executable the associated submodule files.
Code:
sudo apt-get install build-essential libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev libglew-dev libglm-dev zlib1g-devCode:
git clone https://github.com/falltergeist/falltergeist.gitCode:
cd falltergeistCode:
mkdir buildCode:
cd buildCode:
cmake ..Code:
make -j4This may not be an optimised build as I did not study all build options. I simply threw this together quickly, but it works correctly. I will study those later to make a better build and post a new thread when done. I have several things to get done around the house though. This will get you started playing though. (-; You can make another directory called Fallout 2 and move your Falltergeist executable and the submodules folder there to play. You don't need the Cmake or Make files for the sake of playing as they are only used to build the executable the associated submodule files.
Statistics: Posted by graphicw — Wed May 15, 2024 7:49 pm